Comments

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I like the environment and the concept. The game is visually interesting and the assets are well made and clearly follow a theme. 

Differentiating the obstacles and collectables more would be helpful because it was difficult at first to recognise which was which. Having the obstacles be stationary would probably fix this. 

Adding a collectable counter would also be a nice addition.

The bird and the environment is very well modelled and the theme links great with climate change.

One thing that could be improved is making the obstacles more clear compared to the collectables.

i love the idea of a bird flying through the city. the models are great and you can clearly see what they are suposed to be. you should think of different types of obstacles to add and maybe stop the obstacles from spinning. i got a bit confused at first what the obstacles and collectables are, so having the obstacles stationary i think would help. overall, i love your game and the bird character

high points:

  • the assets you have created are very well modelled and the colour scheme is consistent throughout
  • the overall environment is very clear and gives off an industrial feel

suggested improvements:

  • perhaps adding a collectable HUD could make it more clear as to what the player character is collecting and how it has an effect on their surroundings, emphasising the overall narrative